Val'sharah Concepts

“There was once a place on Azeroth where nature was in perfect balance, a place so peaceful it might have been mistaken for the Emerald Dream. Druids sought enlightenment among the vibrant forests of Val'sharah for millennia, but now the region has fallen under the gaze of evil. A nightmare is spreading unchecked, and none are immune to its corruption.”

These are concepts I did to explore what Val’sharah looked like. It was so much fun working with the Environment team for this area. Much credit goes to all the talented developers that brought all this together.

Key Art painting for Val'sharah.

Key Art painting for Val'sharah.

Tree concepts for Val'sharah.  I generally start with these before creating an environment painting.

Tree concepts for Val'sharah. I generally start with these before creating an environment painting.

More tree concepts for Val'Sharah.  We took inspiration from bonsai.

More tree concepts for Val'Sharah. We took inspiration from bonsai.

A darker element lurks in Val'sharah, nightmare spreading across the forest.  This concept explored how we could introduce the feel of evil presence.

A darker element lurks in Val'sharah, nightmare spreading across the forest. This concept explored how we could introduce the feel of evil presence.

A few trees with a touch of evil.

A few trees with a touch of evil.

Loose sketches.  Many ideas come from these doodles.

Loose sketches. Many ideas come from these doodles.

More exploration of how the nightmare has taken hold of Val'sharah.  Played with idea of tainted grow breaking through outer husk of dead tree.

More exploration of how the nightmare has taken hold of Val'sharah. Played with idea of tainted grow breaking through outer husk of dead tree.

A World Tree corrupted by nightmare.

A World Tree corrupted by nightmare.