ELDEGARDE Dungeon concepts

Concepts for ELDEGARDE (formerly Legacy: Steel & Sorcery), a mini-MMO Action RPG from Notorious Studios.
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It has been an amazing experience working at Notorious Studios. I had the opportunity to work with many great and talented individuals. To be able to work on an original game and IP, and from the start of a project is a rare thing and I am thankful to be part of something special.
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Here you will find concepts I did for Morthog's Lair and Dawnhammer Crypt dungeons. Most were done rather quickly as we had limited time and budget. Our Environment team lead by Aaron Hamman and Level Design lead by Colin Volrath, along with the many talented people at Notorious help bring these fantastic spaces together.

Concept for Morthog's Lair showing the flow and theme of rooms

Concept for Morthog's Lair showing the flow and theme of rooms

Initial sketch to lay down ideas for the dungeon

Initial sketch to lay down ideas for the dungeon

Those that are not careful adventuring in the Lair will end up in the Cauldron

Those that are not careful adventuring in the Lair will end up in the Cauldron

Concepts for Dawnhammer Crypt

Concepts for Dawnhammer Crypt

I worked closely with Level Design to design out modular pieces for the library

I worked closely with Level Design to design out modular pieces for the library

Panel pieces to fill the walls of the crypt.  It was fun to build out Paladin lore through these.

Panel pieces to fill the walls of the crypt. It was fun to build out Paladin lore through these.

Paint-overs I did to help theme out sections of crypt.

Paint-overs I did to help theme out sections of crypt.